

|

Developer: Clockwork Games
Publisher: Acclaim
# of players: 2
ESRB: E
|
Vanishing Point
By
R. Michael Porter
When I first picked up Vanishing
Point I knew what I was getting into. I had read reviews on it and I
knew that the first few cars controlled like the tracks were made out
of glare ice and that there was the hope of better handling cars and unlock-able
goodies abound. This helped me curb my frustration with the game and
actually enjoy it, but I pitied the poor sap that bought this game without
knowing about the gold at the end of the slippery rainbow.
Other than the control, you
can start enjoying this game right out of the box. The graphics are top
notch. With beautiful detailed high-resolution textures and visually
interesting tracks. You’ll have to pause the game to look at them properly
because the speed of this game is incredible. You’re zooming around the
tracks at around 90 miles an hour presented to you at 60 / fps. The game
never slows down no matter how many cars are on the screen or how big
of a crash you get into. There are nifty smoke effects from power-sliding
into turns and little sparks shoot up when you grind the side of your
car into a wall. Vanishing Point also features stellar replays with great
camera angles that capture the action perfectly.
The sound is great and it did
an awesome job of getting me in a racing mood. Trance music filled my
speakers and I was just itching to get on the track. The tire squeals
and engine noises are nice, but I turned them down so I could hear the
music that kept me moving through the first few difficult races.
Another thing that made the
game incredibly frustrating was the challenging AI. Your rivals would
purposely slam into you or create crashes ahead of you creating utter
chaos as you try to avoid careening totally out of control.
Other gameplay goodies include
the stunt mode, which shows off the incredibly accurate physics engine.
Pitting you up against obstacles like slalom courses, jumps, and an expedition
in balloon popping. You get to try out the cars that you can unlock and
build your racing skills. I go here after getting utterly frustrated
in tournament mode, it helps calm me down
so that I can continue in my racing.
For the first few races the
control makes you want to hurl your $30 Dreamcast controller against a
brick wall. But you are paid back for your frustration with great handling
cars, new tracks, full motion videos, head-to-head modes and a tune-up
option, which make the game WAY more enjoyable. After you’ve spent a
couple hours at the game the gameplay quality goes way up. Once you’ve
gotten all the goodies you’ll have one great racing game.
|